Unexploitable shoving

For this example, please use the following savefile: unexploitableshoving.stx.
To load it into the program go to File->Open.

Let's say you're in a situation where you want to either shove or fold.

For example, see our savefile where SB has 3bet and BB wants to put him to a decision for his whole stack by shoving. He's wondering what the optimal range would be if SB knew his pushing range and reacted optimally.

To let the software calculate this, first set a checkpoint at the decision where you want to shove or fold (click the icon and then click on the decision where you want to shove or fold). Then, push the icon. The software will now do some calculations and arrive at a near-optimal pushing range.

Although it's often possible to find a very slightly better performing range, the solution that is found is always very very close to the true optimal range.

Unexploitable shoving at the river: Check or push

In case you're looking at the river, when hero is in position and villain has checked, the alternative to pushing would be checking. So in this case, the unexploitable shoving feature will look at a shove or check scenario.

Only for heads-up trees!

The Unexploitable Shoving Tool only works for trees that have only two active players in them.


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